Page MenuHomec4science

block_store.cuh
No OneTemporary

File Metadata

Created
Tue, Sep 3, 02:56

block_store.cuh

/******************************************************************************
* Copyright (c) 2011, Duane Merrill. All rights reserved.
* Copyright (c) 2011-2013, NVIDIA CORPORATION. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the NVIDIA CORPORATION nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL NVIDIA CORPORATION BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
******************************************************************************/
/**
* \file
* Operations for writing linear segments of data from the CUDA thread block
*/
#pragma once
#include <iterator>
#include "../util_namespace.cuh"
#include "../util_macro.cuh"
#include "../util_type.cuh"
#include "../util_vector.cuh"
#include "../thread/thread_store.cuh"
#include "block_exchange.cuh"
/// Optional outer namespace(s)
CUB_NS_PREFIX
/// CUB namespace
namespace cub {
/**
* \addtogroup IoModule
* @{
*/
/******************************************************************//**
* \name Blocked I/O
*********************************************************************/
//@{
/**
* \brief Store a blocked arrangement of items across a thread block into a linear segment of items using the specified cache modifier.
*
* \blocked
*
* \tparam MODIFIER cub::PtxStoreModifier cache modifier.
* \tparam T <b>[inferred]</b> The data type to store.
* \tparam ITEMS_PER_THREAD <b>[inferred]</b> The number of consecutive items partitioned onto each thread.
* \tparam OutputIteratorRA <b>[inferred]</b> The random-access iterator type for output (may be a simple pointer type).
*/
template <
PtxStoreModifier MODIFIER,
typename T,
int ITEMS_PER_THREAD,
typename OutputIteratorRA>
__device__ __forceinline__ void StoreBlocked(
int linear_tid, ///< [in] A suitable 1D thread-identifier for the calling thread (e.g., <tt>(threadIdx.y * blockDim.x) + linear_tid</tt> for 2D thread blocks)
OutputIteratorRA block_itr, ///< [in] The thread block's base output iterator for storing to
T (&items)[ITEMS_PER_THREAD]) ///< [in] Data to store
{
// Store directly in thread-blocked order
#pragma unroll
for (int ITEM = 0; ITEM < ITEMS_PER_THREAD; ITEM++)
{
ThreadStore<MODIFIER>(block_itr + (linear_tid * ITEMS_PER_THREAD) + ITEM, items[ITEM]);
}
}
/**
* \brief Store a blocked arrangement of items across a thread block into a linear segment of items using the specified cache modifier, guarded by range
*
* \blocked
*
* \tparam MODIFIER cub::PtxStoreModifier cache modifier.
* \tparam T <b>[inferred]</b> The data type to store.
* \tparam ITEMS_PER_THREAD <b>[inferred]</b> The number of consecutive items partitioned onto each thread.
* \tparam OutputIteratorRA <b>[inferred]</b> The random-access iterator type for output (may be a simple pointer type).
*/
template <
PtxStoreModifier MODIFIER,
typename T,
int ITEMS_PER_THREAD,
typename OutputIteratorRA>
__device__ __forceinline__ void StoreBlocked(
int linear_tid, ///< [in] A suitable 1D thread-identifier for the calling thread (e.g., <tt>(threadIdx.y * blockDim.x) + linear_tid</tt> for 2D thread blocks)
OutputIteratorRA block_itr, ///< [in] The thread block's base output iterator for storing to
T (&items)[ITEMS_PER_THREAD], ///< [in] Data to store
int valid_items) ///< [in] Number of valid items to write
{
// Store directly in thread-blocked order
#pragma unroll
for (int ITEM = 0; ITEM < ITEMS_PER_THREAD; ITEM++)
{
if (ITEM + (linear_tid * ITEMS_PER_THREAD) < valid_items)
{
ThreadStore<MODIFIER>(block_itr + (linear_tid * ITEMS_PER_THREAD) + ITEM, items[ITEM]);
}
}
}
//@} end member group
/******************************************************************//**
* \name Striped I/O
*********************************************************************/
//@{
/**
* \brief Store a striped arrangement of data across the thread block into a linear segment of items using the specified cache modifier.
*
* \striped
*
* \tparam MODIFIER cub::PtxStoreModifier cache modifier.
* \tparam BLOCK_THREADS The thread block size in threads
* \tparam T <b>[inferred]</b> The data type to store.
* \tparam ITEMS_PER_THREAD <b>[inferred]</b> The number of consecutive items partitioned onto each thread.
* \tparam OutputIteratorRA <b>[inferred]</b> The random-access iterator type for output (may be a simple pointer type).
*/
template <
PtxStoreModifier MODIFIER,
int BLOCK_THREADS,
typename T,
int ITEMS_PER_THREAD,
typename OutputIteratorRA>
__device__ __forceinline__ void StoreStriped(
int linear_tid, ///< [in] A suitable 1D thread-identifier for the calling thread (e.g., <tt>(threadIdx.y * blockDim.x) + linear_tid</tt> for 2D thread blocks)
OutputIteratorRA block_itr, ///< [in] The thread block's base output iterator for storing to
T (&items)[ITEMS_PER_THREAD]) ///< [in] Data to store
{
// Store directly in striped order
#pragma unroll
for (int ITEM = 0; ITEM < ITEMS_PER_THREAD; ITEM++)
{
ThreadStore<MODIFIER>(block_itr + (ITEM * BLOCK_THREADS) + linear_tid, items[ITEM]);
}
}
/**
* \brief Store a striped arrangement of data across the thread block into a linear segment of items using the specified cache modifier, guarded by range
*
* \striped
*
* \tparam MODIFIER cub::PtxStoreModifier cache modifier.
* \tparam BLOCK_THREADS The thread block size in threads
* \tparam T <b>[inferred]</b> The data type to store.
* \tparam ITEMS_PER_THREAD <b>[inferred]</b> The number of consecutive items partitioned onto each thread.
* \tparam OutputIteratorRA <b>[inferred]</b> The random-access iterator type for output (may be a simple pointer type).
*/
template <
PtxStoreModifier MODIFIER,
int BLOCK_THREADS,
typename T,
int ITEMS_PER_THREAD,
typename OutputIteratorRA>
__device__ __forceinline__ void StoreStriped(
int linear_tid, ///< [in] A suitable 1D thread-identifier for the calling thread (e.g., <tt>(threadIdx.y * blockDim.x) + linear_tid</tt> for 2D thread blocks)
OutputIteratorRA block_itr, ///< [in] The thread block's base output iterator for storing to
T (&items)[ITEMS_PER_THREAD], ///< [in] Data to store
int valid_items) ///< [in] Number of valid items to write
{
// Store directly in striped order
#pragma unroll
for (int ITEM = 0; ITEM < ITEMS_PER_THREAD; ITEM++)
{
if ((ITEM * BLOCK_THREADS) + linear_tid < valid_items)
{
ThreadStore<MODIFIER>(block_itr + (ITEM * BLOCK_THREADS) + linear_tid, items[ITEM]);
}
}
}
//@} end member group
/******************************************************************//**
* \name Warp-striped I/O
*********************************************************************/
//@{
/**
* \brief Store a warp-striped arrangement of data across the thread block into a linear segment of items using the specified cache modifier.
*
* \warpstriped
*
* \par Usage Considerations
* The number of threads in the thread block must be a multiple of the architecture's warp size.
*
* \tparam MODIFIER cub::PtxStoreModifier cache modifier.
* \tparam T <b>[inferred]</b> The data type to store.
* \tparam ITEMS_PER_THREAD <b>[inferred]</b> The number of consecutive items partitioned onto each thread.
* \tparam OutputIteratorRA <b>[inferred]</b> The random-access iterator type for output (may be a simple pointer type).
*/
template <
PtxStoreModifier MODIFIER,
typename T,
int ITEMS_PER_THREAD,
typename OutputIteratorRA>
__device__ __forceinline__ void StoreWarpStriped(
int linear_tid, ///< [in] A suitable 1D thread-identifier for the calling thread (e.g., <tt>(threadIdx.y * blockDim.x) + linear_tid</tt> for 2D thread blocks)
OutputIteratorRA block_itr, ///< [in] The thread block's base output iterator for storing to
T (&items)[ITEMS_PER_THREAD]) ///< [out] Data to load
{
int tid = linear_tid & (PtxArchProps::WARP_THREADS - 1);
int wid = linear_tid >> PtxArchProps::LOG_WARP_THREADS;
int warp_offset = wid * PtxArchProps::WARP_THREADS * ITEMS_PER_THREAD;
// Store directly in warp-striped order
#pragma unroll
for (int ITEM = 0; ITEM < ITEMS_PER_THREAD; ITEM++)
{
ThreadStore<MODIFIER>(block_itr + warp_offset + tid + (ITEM * PtxArchProps::WARP_THREADS), items[ITEM]);
}
}
/**
* \brief Store a warp-striped arrangement of data across the thread block into a linear segment of items using the specified cache modifier, guarded by range
*
* \warpstriped
*
* \par Usage Considerations
* The number of threads in the thread block must be a multiple of the architecture's warp size.
*
* \tparam MODIFIER cub::PtxStoreModifier cache modifier.
* \tparam T <b>[inferred]</b> The data type to store.
* \tparam ITEMS_PER_THREAD <b>[inferred]</b> The number of consecutive items partitioned onto each thread.
* \tparam OutputIteratorRA <b>[inferred]</b> The random-access iterator type for output (may be a simple pointer type).
*/
template <
PtxStoreModifier MODIFIER,
typename T,
int ITEMS_PER_THREAD,
typename OutputIteratorRA>
__device__ __forceinline__ void StoreWarpStriped(
int linear_tid, ///< [in] A suitable 1D thread-identifier for the calling thread (e.g., <tt>(threadIdx.y * blockDim.x) + linear_tid</tt> for 2D thread blocks)
OutputIteratorRA block_itr, ///< [in] The thread block's base output iterator for storing to
T (&items)[ITEMS_PER_THREAD], ///< [in] Data to store
int valid_items) ///< [in] Number of valid items to write
{
int tid = linear_tid & (PtxArchProps::WARP_THREADS - 1);
int wid = linear_tid >> PtxArchProps::LOG_WARP_THREADS;
int warp_offset = wid * PtxArchProps::WARP_THREADS * ITEMS_PER_THREAD;
// Store directly in warp-striped order
#pragma unroll
for (int ITEM = 0; ITEM < ITEMS_PER_THREAD; ITEM++)
{
if (warp_offset + tid + (ITEM * PtxArchProps::WARP_THREADS) < valid_items)
{
ThreadStore<MODIFIER>(block_itr + warp_offset + tid + (ITEM * PtxArchProps::WARP_THREADS), items[ITEM]);
}
}
}
//@} end member group
/******************************************************************//**
* \name Blocked, vectorized I/O
*********************************************************************/
//@{
/**
* \brief Store a blocked arrangement of items across a thread block into a linear segment of items using the specified cache modifier.
*
* \blocked
*
* The output offset (\p block_ptr + \p block_offset) must be quad-item aligned,
* which is the default starting offset returned by \p cudaMalloc()
*
* \par
* The following conditions will prevent vectorization and storing will fall back to cub::BLOCK_STORE_DIRECT:
* - \p ITEMS_PER_THREAD is odd
* - The data type \p T is not a built-in primitive or CUDA vector type (e.g., \p short, \p int2, \p double, \p float2, etc.)
*
* \tparam MODIFIER cub::PtxStoreModifier cache modifier.
* \tparam T <b>[inferred]</b> The data type to store.
* \tparam ITEMS_PER_THREAD <b>[inferred]</b> The number of consecutive items partitioned onto each thread.
*
*/
template <
PtxStoreModifier MODIFIER,
typename T,
int ITEMS_PER_THREAD>
__device__ __forceinline__ void StoreBlockedVectorized(
int linear_tid, ///< [in] A suitable 1D thread-identifier for the calling thread (e.g., <tt>(threadIdx.y * blockDim.x) + linear_tid</tt> for 2D thread blocks)
T *block_ptr, ///< [in] Input pointer for storing from
T (&items)[ITEMS_PER_THREAD]) ///< [in] Data to store
{
enum
{
// Maximum CUDA vector size is 4 elements
MAX_VEC_SIZE = CUB_MIN(4, ITEMS_PER_THREAD),
// Vector size must be a power of two and an even divisor of the items per thread
VEC_SIZE = ((((MAX_VEC_SIZE - 1) & MAX_VEC_SIZE) == 0) && ((ITEMS_PER_THREAD % MAX_VEC_SIZE) == 0)) ?
MAX_VEC_SIZE :
1,
VECTORS_PER_THREAD = ITEMS_PER_THREAD / VEC_SIZE,
};
// Vector type
typedef typename VectorHelper<T, VEC_SIZE>::Type Vector;
// Alias global pointer
Vector *block_ptr_vectors = reinterpret_cast<Vector *>(block_ptr);
// Alias pointers (use "raw" array here which should get optimized away to prevent conservative PTXAS lmem spilling)
Vector raw_vector[VECTORS_PER_THREAD];
T *raw_items = reinterpret_cast<T*>(raw_vector);
// Copy
#pragma unroll
for (int ITEM = 0; ITEM < ITEMS_PER_THREAD; ITEM++)
{
raw_items[ITEM] = items[ITEM];
}
// Direct-store using vector types
StoreBlocked<MODIFIER>(linear_tid, block_ptr_vectors, raw_vector);
}
//@} end member group
/** @} */ // end group IoModule
//-----------------------------------------------------------------------------
// Generic BlockStore abstraction
//-----------------------------------------------------------------------------
/**
* \brief cub::BlockStoreAlgorithm enumerates alternative algorithms for cub::BlockStore to write a blocked arrangement of items across a CUDA thread block to a linear segment of memory.
*/
enum BlockStoreAlgorithm
{
/**
* \par Overview
*
* A [<em>blocked arrangement</em>](index.html#sec5sec4) of data is written
* directly to memory. The thread block writes items in a parallel "raking" fashion:
* thread<sub><em>i</em></sub> writes the <em>i</em><sup>th</sup> segment of consecutive elements.
*
* \par Performance Considerations
* - The utilization of memory transactions (coalescing) decreases as the
* access stride between threads increases (i.e., the number items per thread).
*/
BLOCK_STORE_DIRECT,
/**
* \par Overview
*
* A [<em>blocked arrangement</em>](index.html#sec5sec4) of data is written directly
* to memory using CUDA's built-in vectorized stores as a coalescing optimization.
* The thread block writes items in a parallel "raking" fashion: thread<sub><em>i</em></sub> uses vector stores to
* write the <em>i</em><sup>th</sup> segment of consecutive elements.
*
* For example, <tt>st.global.v4.s32</tt> instructions will be generated when \p T = \p int and \p ITEMS_PER_THREAD > 4.
*
* \par Performance Considerations
* - The utilization of memory transactions (coalescing) remains high until the the
* access stride between threads (i.e., the number items per thread) exceeds the
* maximum vector store width (typically 4 items or 64B, whichever is lower).
* - The following conditions will prevent vectorization and writing will fall back to cub::BLOCK_STORE_DIRECT:
* - \p ITEMS_PER_THREAD is odd
* - The \p OutputIteratorRA is not a simple pointer type
* - The block output offset is not quadword-aligned
* - The data type \p T is not a built-in primitive or CUDA vector type (e.g., \p short, \p int2, \p double, \p float2, etc.)
*/
BLOCK_STORE_VECTORIZE,
/**
* \par Overview
* A [<em>blocked arrangement</em>](index.html#sec5sec4) is locally
* transposed into a [<em>striped arrangement</em>](index.html#sec5sec4)
* which is then written to memory. More specifically, cub::BlockExchange
* used to locally reorder the items into a
* [<em>striped arrangement</em>](index.html#sec5sec4), after which the
* thread block writes items in a parallel "strip-mining" fashion: consecutive
* items owned by thread<sub><em>i</em></sub> are written to memory with
* stride \p BLOCK_THREADS between them.
*
* \par Performance Considerations
* - The utilization of memory transactions (coalescing) remains high regardless
* of items written per thread.
* - The local reordering incurs slightly longer latencies and throughput than the
* direct cub::BLOCK_STORE_DIRECT and cub::BLOCK_STORE_VECTORIZE alternatives.
*/
BLOCK_STORE_TRANSPOSE,
/**
* \par Overview
* A [<em>blocked arrangement</em>](index.html#sec5sec4) is locally
* transposed into a [<em>warp-striped arrangement</em>](index.html#sec5sec4)
* which is then written to memory. More specifically, cub::BlockExchange used
* to locally reorder the items into a
* [<em>warp-striped arrangement</em>](index.html#sec5sec4), after which
* each warp writes its own contiguous segment in a parallel "strip-mining" fashion:
* consecutive items owned by lane<sub><em>i</em></sub> are written to memory
* with stride \p WARP_THREADS between them.
*
* \par Performance Considerations
* - The utilization of memory transactions (coalescing) remains high regardless
* of items written per thread.
* - The local reordering incurs slightly longer latencies and throughput than the
* direct cub::BLOCK_STORE_DIRECT and cub::BLOCK_STORE_VECTORIZE alternatives.
*/
BLOCK_STORE_WARP_TRANSPOSE,
};
/**
* \addtogroup BlockModule
* @{
*/
/**
* \brief The BlockStore class provides [<em>collective</em>](index.html#sec0) data movement methods for writing a [<em>blocked arrangement</em>](index.html#sec5sec4) of items partitioned across a CUDA thread block to a linear segment of memory. ![](block_store_logo.png)
*
* \par Overview
* The BlockStore class provides a single data movement abstraction that can be specialized
* to implement different cub::BlockStoreAlgorithm strategies. This facilitates different
* performance policies for different architectures, data types, granularity sizes, etc.
*
* \par Optionally, BlockStore can be specialized by different data movement strategies:
* -# <b>cub::BLOCK_STORE_DIRECT</b>. A [<em>blocked arrangement</em>](index.html#sec5sec4) of data is written
* directly to memory. [More...](\ref cub::BlockStoreAlgorithm)
* -# <b>cub::BLOCK_STORE_VECTORIZE</b>. A [<em>blocked arrangement</em>](index.html#sec5sec4)
* of data is written directly to memory using CUDA's built-in vectorized stores as a
* coalescing optimization. [More...](\ref cub::BlockStoreAlgorithm)
* -# <b>cub::BLOCK_STORE_TRANSPOSE</b>. A [<em>blocked arrangement</em>](index.html#sec5sec4)
* is locally transposed into a [<em>striped arrangement</em>](index.html#sec5sec4) which is
* then written to memory. [More...](\ref cub::BlockStoreAlgorithm)
* -# <b>cub::BLOCK_STORE_WARP_TRANSPOSE</b>. A [<em>blocked arrangement</em>](index.html#sec5sec4)
* is locally transposed into a [<em>warp-striped arrangement</em>](index.html#sec5sec4) which is
* then written to memory. [More...](\ref cub::BlockStoreAlgorithm)
*
* \tparam OutputIteratorRA The input iterator type (may be a simple pointer type).
* \tparam BLOCK_THREADS The thread block size in threads.
* \tparam ITEMS_PER_THREAD The number of consecutive items partitioned onto each thread.
* \tparam ALGORITHM <b>[optional]</b> cub::BlockStoreAlgorithm tuning policy enumeration. default: cub::BLOCK_STORE_DIRECT.
* \tparam MODIFIER <b>[optional]</b> cub::PtxStoreModifier cache modifier. default: cub::STORE_DEFAULT.
* \tparam WARP_TIME_SLICING <b>[optional]</b> For transposition-based cub::BlockStoreAlgorithm parameterizations that utilize shared memory: When \p true, only use enough shared memory for a single warp's worth of data, time-slicing the block-wide exchange over multiple synchronized rounds (default: false)
*
* \par A Simple Example
* \blockcollective{BlockStore}
* \par
* The code snippet below illustrates the storing of a "blocked" arrangement
* of 512 integers across 128 threads (where each thread owns 4 consecutive items)
* into a linear segment of memory. The store is specialized for \p BLOCK_STORE_WARP_TRANSPOSE,
* meaning items are locally reordered among threads so that memory references will be
* efficiently coalesced using a warp-striped access pattern.
* \par
* \code
* #include <cub/cub.cuh>
*
* __global__ void ExampleKernel(int *d_data, ...)
* {
* // Specialize BlockStore for 128 threads owning 4 integer items each
* typedef cub::BlockStore<int*, 128, 4, BLOCK_STORE_WARP_TRANSPOSE> BlockStore;
*
* // Allocate shared memory for BlockStore
* __shared__ typename BlockStore::TempStorage temp_storage;
*
* // Obtain a segment of consecutive items that are blocked across threads
* int thread_data[4];
* ...
*
* // Store items to linear memory
* int thread_data[4];
* BlockStore(temp_storage).Store(d_data, thread_data);
*
* \endcode
* \par
* Suppose the set of \p thread_data across the block of threads is
* <tt>{ [0,1,2,3], [4,5,6,7], ..., [508,509,510,511] }</tt>.
* The output \p d_data will be <tt>0, 1, 2, 3, 4, 5, ...</tt>.
*
*/
template <
typename OutputIteratorRA,
int BLOCK_THREADS,
int ITEMS_PER_THREAD,
BlockStoreAlgorithm ALGORITHM = BLOCK_STORE_DIRECT,
PtxStoreModifier MODIFIER = STORE_DEFAULT,
bool WARP_TIME_SLICING = false>
class BlockStore
{
private:
/******************************************************************************
* Constants and typed definitions
******************************************************************************/
// Data type of input iterator
typedef typename std::iterator_traits<OutputIteratorRA>::value_type T;
/******************************************************************************
* Algorithmic variants
******************************************************************************/
/// Store helper
template <BlockStoreAlgorithm _POLICY, int DUMMY = 0>
struct StoreInternal;
/**
* BLOCK_STORE_DIRECT specialization of store helper
*/
template <int DUMMY>
struct StoreInternal<BLOCK_STORE_DIRECT, DUMMY>
{
/// Shared memory storage layout type
typedef NullType TempStorage;
/// Linear thread-id
int linear_tid;
/// Constructor
__device__ __forceinline__ StoreInternal(
TempStorage &temp_storage,
int linear_tid)
:
linear_tid(linear_tid)
{}
/// Store items into a linear segment of memory
__device__ __forceinline__ void Store(
OutputIteratorRA block_itr, ///< [in] The thread block's base output iterator for storing to
T (&items)[ITEMS_PER_THREAD]) ///< [in] Data to store
{
StoreBlocked<MODIFIER>(linear_tid, block_itr, items);
}
/// Store items into a linear segment of memory, guarded by range
__device__ __forceinline__ void Store(
OutputIteratorRA block_itr, ///< [in] The thread block's base output iterator for storing to
T (&items)[ITEMS_PER_THREAD], ///< [in] Data to store
int valid_items) ///< [in] Number of valid items to write
{
StoreBlocked<MODIFIER>(linear_tid, block_itr, items, valid_items);
}
};
/**
* BLOCK_STORE_VECTORIZE specialization of store helper
*/
template <int DUMMY>
struct StoreInternal<BLOCK_STORE_VECTORIZE, DUMMY>
{
/// Shared memory storage layout type
typedef NullType TempStorage;
/// Linear thread-id
int linear_tid;
/// Constructor
__device__ __forceinline__ StoreInternal(
TempStorage &temp_storage,
int linear_tid)
:
linear_tid(linear_tid)
{}
/// Store items into a linear segment of memory, specialized for native pointer types (attempts vectorization)
__device__ __forceinline__ void Store(
T *block_ptr, ///< [in] The thread block's base output iterator for storing to
T (&items)[ITEMS_PER_THREAD]) ///< [in] Data to store
{
StoreBlockedVectorized<MODIFIER>(linear_tid, block_ptr, items);
}
/// Store items into a linear segment of memory, specialized for opaque input iterators (skips vectorization)
template <typename _OutputIteratorRA>
__device__ __forceinline__ void Store(
_OutputIteratorRA block_itr, ///< [in] The thread block's base output iterator for storing to
T (&items)[ITEMS_PER_THREAD]) ///< [in] Data to store
{
StoreBlocked<MODIFIER>(linear_tid, block_itr, items);
}
/// Store items into a linear segment of memory, guarded by range
__device__ __forceinline__ void Store(
OutputIteratorRA block_itr, ///< [in] The thread block's base output iterator for storing to
T (&items)[ITEMS_PER_THREAD], ///< [in] Data to store
int valid_items) ///< [in] Number of valid items to write
{
StoreBlocked<MODIFIER>(linear_tid, block_itr, items, valid_items);
}
};
/**
* BLOCK_STORE_TRANSPOSE specialization of store helper
*/
template <int DUMMY>
struct StoreInternal<BLOCK_STORE_TRANSPOSE, DUMMY>
{
// BlockExchange utility type for keys
typedef BlockExchange<T, BLOCK_THREADS, ITEMS_PER_THREAD, WARP_TIME_SLICING> BlockExchange;
/// Shared memory storage layout type
typedef typename BlockExchange::TempStorage _TempStorage;
/// Alias wrapper allowing storage to be unioned
struct TempStorage : Uninitialized<_TempStorage> {};
/// Thread reference to shared storage
_TempStorage &temp_storage;
/// Linear thread-id
int linear_tid;
/// Constructor
__device__ __forceinline__ StoreInternal(
TempStorage &temp_storage,
int linear_tid)
:
temp_storage(temp_storage.Alias()),
linear_tid(linear_tid)
{}
/// Store items into a linear segment of memory
__device__ __forceinline__ void Store(
OutputIteratorRA block_itr, ///< [in] The thread block's base output iterator for storing to
T (&items)[ITEMS_PER_THREAD]) ///< [in] Data to store
{
BlockExchange(temp_storage).BlockedToStriped(items);
StoreStriped<MODIFIER, BLOCK_THREADS>(linear_tid, block_itr, items);
}
/// Store items into a linear segment of memory, guarded by range
__device__ __forceinline__ void Store(
OutputIteratorRA block_itr, ///< [in] The thread block's base output iterator for storing to
T (&items)[ITEMS_PER_THREAD], ///< [in] Data to store
int valid_items) ///< [in] Number of valid items to write
{
BlockExchange(temp_storage).BlockedToStriped(items);
StoreStriped<MODIFIER, BLOCK_THREADS>(linear_tid, block_itr, items, valid_items);
}
};
/**
* BLOCK_STORE_WARP_TRANSPOSE specialization of store helper
*/
template <int DUMMY>
struct StoreInternal<BLOCK_STORE_WARP_TRANSPOSE, DUMMY>
{
enum
{
WARP_THREADS = PtxArchProps::WARP_THREADS
};
// Assert BLOCK_THREADS must be a multiple of WARP_THREADS
CUB_STATIC_ASSERT((BLOCK_THREADS % WARP_THREADS == 0), "BLOCK_THREADS must be a multiple of WARP_THREADS");
// BlockExchange utility type for keys
typedef BlockExchange<T, BLOCK_THREADS, ITEMS_PER_THREAD, WARP_TIME_SLICING> BlockExchange;
/// Shared memory storage layout type
typedef typename BlockExchange::TempStorage _TempStorage;
/// Alias wrapper allowing storage to be unioned
struct TempStorage : Uninitialized<_TempStorage> {};
/// Thread reference to shared storage
_TempStorage &temp_storage;
/// Linear thread-id
int linear_tid;
/// Constructor
__device__ __forceinline__ StoreInternal(
TempStorage &temp_storage,
int linear_tid)
:
temp_storage(temp_storage.Alias()),
linear_tid(linear_tid)
{}
/// Store items into a linear segment of memory
__device__ __forceinline__ void Store(
OutputIteratorRA block_itr, ///< [in] The thread block's base output iterator for storing to
T (&items)[ITEMS_PER_THREAD]) ///< [in] Data to store
{
BlockExchange(temp_storage).BlockedToWarpStriped(items);
StoreWarpStriped<MODIFIER>(linear_tid, block_itr, items);
}
/// Store items into a linear segment of memory, guarded by range
__device__ __forceinline__ void Store(
OutputIteratorRA block_itr, ///< [in] The thread block's base output iterator for storing to
T (&items)[ITEMS_PER_THREAD], ///< [in] Data to store
int valid_items) ///< [in] Number of valid items to write
{
BlockExchange(temp_storage).BlockedToWarpStriped(items);
StoreWarpStriped<MODIFIER>(linear_tid, block_itr, items, valid_items);
}
};
/******************************************************************************
* Type definitions
******************************************************************************/
/// Internal load implementation to use
typedef StoreInternal<ALGORITHM> InternalStore;
/// Shared memory storage layout type
typedef typename InternalStore::TempStorage _TempStorage;
/******************************************************************************
* Utility methods
******************************************************************************/
/// Internal storage allocator
__device__ __forceinline__ _TempStorage& PrivateStorage()
{
__shared__ _TempStorage private_storage;
return private_storage;
}
/******************************************************************************
* Thread fields
******************************************************************************/
/// Thread reference to shared storage
_TempStorage &temp_storage;
/// Linear thread-id
int linear_tid;
public:
/// \smemstorage{BlockStore}
struct TempStorage : Uninitialized<_TempStorage> {};
/******************************************************************//**
* \name Collective constructors
*********************************************************************/
//@{
/**
* \brief Collective constructor for 1D thread blocks using a private static allocation of shared memory as temporary storage. Threads are identified using <tt>threadIdx.x</tt>.
*/
__device__ __forceinline__ BlockStore()
:
temp_storage(PrivateStorage()),
linear_tid(threadIdx.x)
{}
/**
* \brief Collective constructor for 1D thread blocks using the specified memory allocation as temporary storage. Threads are identified using <tt>threadIdx.x</tt>.
*/
__device__ __forceinline__ BlockStore(
TempStorage &temp_storage) ///< [in] Reference to memory allocation having layout type TempStorage
:
temp_storage(temp_storage.Alias()),
linear_tid(threadIdx.x)
{}
/**
* \brief Collective constructor using a private static allocation of shared memory as temporary storage. Each thread is identified using the supplied linear thread identifier
*/
__device__ __forceinline__ BlockStore(
int linear_tid) ///< [in] A suitable 1D thread-identifier for the calling thread (e.g., <tt>(threadIdx.y * blockDim.x) + linear_tid</tt> for 2D thread blocks)
:
temp_storage(PrivateStorage()),
linear_tid(linear_tid)
{}
/**
* \brief Collective constructor using the specified memory allocation as temporary storage. Each thread is identified using the supplied linear thread identifier.
*/
__device__ __forceinline__ BlockStore(
TempStorage &temp_storage, ///< [in] Reference to memory allocation having layout type TempStorage
int linear_tid) ///< [in] <b>[optional]</b> A suitable 1D thread-identifier for the calling thread (e.g., <tt>(threadIdx.y * blockDim.x) + linear_tid</tt> for 2D thread blocks)
:
temp_storage(temp_storage.Alias()),
linear_tid(linear_tid)
{}
//@} end member group
/******************************************************************//**
* \name Data movement
*********************************************************************/
//@{
/**
* \brief Store items into a linear segment of memory.
*
* \blocked
*
* The code snippet below illustrates the storing of a "blocked" arrangement
* of 512 integers across 128 threads (where each thread owns 4 consecutive items)
* into a linear segment of memory. The store is specialized for \p BLOCK_STORE_WARP_TRANSPOSE,
* meaning items are locally reordered among threads so that memory references will be
* efficiently coalesced using a warp-striped access pattern.
* \par
* \code
* #include <cub/cub.cuh>
*
* __global__ void ExampleKernel(int *d_data, ...)
* {
* // Specialize BlockStore for 128 threads owning 4 integer items each
* typedef cub::BlockStore<int*, 128, 4, BLOCK_STORE_WARP_TRANSPOSE> BlockStore;
*
* // Allocate shared memory for BlockStore
* __shared__ typename BlockStore::TempStorage temp_storage;
*
* // Obtain a segment of consecutive items that are blocked across threads
* int thread_data[4];
* ...
*
* // Store items to linear memory
* int thread_data[4];
* BlockStore(temp_storage).Store(d_data, thread_data);
*
* \endcode
* \par
* Suppose the set of \p thread_data across the block of threads is
* <tt>{ [0,1,2,3], [4,5,6,7], ..., [508,509,510,511] }</tt>.
* The output \p d_data will be <tt>0, 1, 2, 3, 4, 5, ...</tt>.
*
*/
__device__ __forceinline__ void Store(
OutputIteratorRA block_itr, ///< [in] The thread block's base output iterator for storing to
T (&items)[ITEMS_PER_THREAD]) ///< [in] Data to store
{
InternalStore(temp_storage, linear_tid).Store(block_itr, items);
}
/**
* \brief Store items into a linear segment of memory, guarded by range.
*
* \blocked
*
* The code snippet below illustrates the guarded storing of a "blocked" arrangement
* of 512 integers across 128 threads (where each thread owns 4 consecutive items)
* into a linear segment of memory. The store is specialized for \p BLOCK_STORE_WARP_TRANSPOSE,
* meaning items are locally reordered among threads so that memory references will be
* efficiently coalesced using a warp-striped access pattern.
* \par
* \code
* #include <cub/cub.cuh>
*
* __global__ void ExampleKernel(int *d_data, int valid_items, ...)
* {
* // Specialize BlockStore for 128 threads owning 4 integer items each
* typedef cub::BlockStore<int*, 128, 4, BLOCK_STORE_WARP_TRANSPOSE> BlockStore;
*
* // Allocate shared memory for BlockStore
* __shared__ typename BlockStore::TempStorage temp_storage;
*
* // Obtain a segment of consecutive items that are blocked across threads
* int thread_data[4];
* ...
*
* // Store items to linear memory
* int thread_data[4];
* BlockStore(temp_storage).Store(d_data, thread_data, valid_items);
*
* \endcode
* \par
* Suppose the set of \p thread_data across the block of threads is
* <tt>{ [0,1,2,3], [4,5,6,7], ..., [508,509,510,511] }</tt> and \p valid_items is \p 5.
* The output \p d_data will be <tt>0, 1, 2, 3, 4, ?, ?, ?, ...</tt>, with
* only the first two threads being unmasked to store portions of valid data.
*
*/
__device__ __forceinline__ void Store(
OutputIteratorRA block_itr, ///< [in] The thread block's base output iterator for storing to
T (&items)[ITEMS_PER_THREAD], ///< [in] Data to store
int valid_items) ///< [in] Number of valid items to write
{
InternalStore(temp_storage, linear_tid).Store(block_itr, items, valid_items);
}
};
/** @} */ // end group BlockModule
} // CUB namespace
CUB_NS_POSTFIX // Optional outer namespace(s)

Event Timeline