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material_selector_tmpl.hh

/**
* @file material_selector_tmpl.hh
*
* @author Nicolas Richart <nicolas.richart@epfl.ch>
*
* @date creation: Wed Nov 13 2013
* @date last modification: Thu Jun 05 2014
*
* @brief Implementation of the template MaterialSelector
*
* @section LICENSE
*
* Copyright (©) 2014 EPFL (Ecole Polytechnique Fédérale de Lausanne)
* Laboratory (LSMS - Laboratoire de Simulation en Mécanique des Solides)
*
* Akantu is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free
* Software Foundation, either version 3 of the License, or (at your option) any
* later version.
*
* Akantu is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
* A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
* details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Akantu. If not, see <http://www.gnu.org/licenses/>.
*
*/
/* -------------------------------------------------------------------------- */
#ifndef __AKANTU_MATERIAL_SELECTOR_TMPL_HH__
#define __AKANTU_MATERIAL_SELECTOR_TMPL_HH__
__BEGIN_AKANTU__
/* -------------------------------------------------------------------------- */
template<>
class MeshDataMaterialSelector<std::string> : public MaterialSelector {
public:
MeshDataMaterialSelector(const std::string & name, const SolidMechanicsModel & model) :
names(model.getMesh().getData<std::string>(name)), model(model) { }
UInt operator() (const Element & element) {
try {
DebugLevel dbl = debug::getDebugLevel();
debug::setDebugLevel(dblError);
std::string material_name = names(element.type, element.ghost_type)(element.element);
debug::setDebugLevel(dbl);
return model.getMaterialIndex(material_name);
} catch (...) {
return MaterialSelector::operator()(element);
}
}
private:
const ElementTypeMapArray<std::string> & names;
protected:
const SolidMechanicsModel & model;
};
/* -------------------------------------------------------------------------- */
template<>
class MeshDataMaterialSelector<UInt> : public MaterialSelector {
public:
MeshDataMaterialSelector(const std::string & name, const SolidMechanicsModel & model, UInt first_index = 1) :
indexes(model.getMesh().getData<UInt>(name)), model(model), first_index(first_index) { }
UInt operator() (const Element & element) {
try {
DebugLevel dbl = debug::getDebugLevel();
debug::setDebugLevel(dblError);
UInt mat = indexes(element.type, element.ghost_type)(element.element) - first_index;
debug::setDebugLevel(dbl);
return mat;
} catch (...) {
return MaterialSelector::operator()(element);
}
}
protected:
const ElementTypeMapArray<UInt> indexes;
const SolidMechanicsModel & model;
UInt first_index;
};
__END_AKANTU__
#endif /* __AKANTU_MATERIAL_SELECTOR_TMPL_HH__ */

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