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rLAMMPS lammps
comm_modify.html
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<HTML>
<CENTER><A HREF = "http://lammps.sandia.gov">LAMMPS WWW Site</A> - <A HREF = "Manual.html">LAMMPS Documentation</A> - <A HREF = "Section_commands.html#comm">LAMMPS Commands</A>
</CENTER>
<HR>
<H3>comm_modify command
</H3>
<P><B>Syntax:</B>
</P>
<PRE>comm_modify keyword value ...
</PRE>
<UL><LI>zero or more keyword/value pairs may be appended
<LI>keyword = <I>mode</I> or <I>cutoff</I> or <I>group</I> or <I>vel</I>
<PRE> <I>mode</I> value = <I>single</I> or <I>multi</I> = communicate atoms within a single or multiple distances
<I>cutoff</I> value = Rcut (distance units) = communicate atoms from this far away
<I>group</I> value = group-ID = only communicate atoms in the group
<I>vel</I> value = <I>yes</I> or <I>no</I> = do or do not communicate velocity info with ghost atoms
</PRE>
</UL>
<P><B>Examples:</B>
</P>
<PRE>comm_modify mode multi
comm_modify mode multi group solvent
comm_modify vel yes
comm_modify cutoff 5.0 vel yes
</PRE>
<P><B>Description:</B>
</P>
<P>This command sets parameters that affect the inter-processor
communication of atom information that occurs each timestep as
coordinates and other properties are exchanged between neighboring
processors and stored as properties of ghost atoms.
</P>
<P>IMPORTANT NOTE: These options apply to the currently defined comm
style. When you specify a <A HREF = "comm_style.html">comm_style</A> command, all
communication settings are restored to their default values, including
those previously reset by a comm_modify command. Thus if your input
script specifies a comm_style command, you should use the comm_modify
command after it.
</P>
<P>The <I>mode</I> keyword determines whether a single or multiple cutoff
distances are used to determine which atoms to communicate.
</P>
<P>The default mode is <I>single</I> which means each processor acquires
information for ghost atoms that are within a single distance from its
sub-domain. The distance is the maximum of the neighbor cutoff for
all atom type pairs.
</P>
<P>For many systems this is an efficient algorithm, but for systems with
widely varying cutoffs for different type pairs, the <I>multi</I> mode can
be faster. In this case, each atom type is assigned its own distance
cutoff for communication purposes, and fewer atoms will be
communicated. See the <A HREF = "neighbor.html">neighbor multi</A> command for a
neighbor list construction option that may also be beneficial for
simulations of this kind.
</P>
<P>The <I>cutoff</I> keyword allows you to set a ghost cutoff distance, which
is the distance from the borders of a processor's sub-domain at which
ghost atoms are acquired from other processors. By default the ghost
cutoff = neighbor cutoff = pairwise force cutoff + neighbor skin. See
the <A HREF = "neighbor.html">neighbor</A> command for more information about the
skin distance. If the specified Rcut is greater than the neighbor
cutoff, then extra ghost atoms will be acquired. If it is smaller,
the ghost cutoff is set to the neighbor cutoff.
</P>
<P>These are simulation scenarios in which it may be useful or even
necessary to set a ghost cutoff > neighbor cutoff:
</P>
<UL><LI>a single polymer chain with bond interactions, but no pairwise interactions
<LI>bonded interactions (e.g. dihedrals) extend further than the pairwise cutoff
<LI>ghost atoms beyond the pairwise cutoff are needed for some computation
</UL>
<P>In the first scenario, a pairwise potential is not defined. Thus the
pairwise neighbor cutoff will be 0.0. But ghost atoms are still
needed for computing bond, angle, etc interactions between atoms on
different processors, or when the interaction straddles a periodic
boundary.
</P>
<P>The appropriate ghost cutoff depends on the <A HREF = "newton.html">newton bond</A>
setting. For newton bond <I>off</I>, the distance needs to be the furthest
distance between any two atoms in the bond, angle, etc. E.g. the
distance between 1-4 atoms in a dihedral. For newton bond <I>on</I>, the
distance between the central atom in the bond, angle, etc and any
other atom is sufficient. E.g. the distance between 2-4 atoms in a
dihedral.
</P>
<P>In the second scenario, a pairwise potential is defined, but its
neighbor cutoff is not sufficiently long enough to enable bond, angle,
etc terms to be computed. As in the previous scenario, an appropriate
ghost cutoff should be set.
</P>
<P>In the last scenario, a <A HREF = "fix.html">fix</A> or <A HREF = "compute.html">compute</A> or
<A HREF = "pair_style.html">pairwise potential</A> needs to calculate with ghost
atoms beyond the normal pairwise cutoff for some computation it
performs (e.g. locate neighbors of ghost atoms in a multibody pair
potential). Setting the ghost cutoff appropriately can insure it will
find the needed atoms.
</P>
<P>IMPORTANT NOTE: In these scenarios, if you do not set the ghost cutoff
long enough, and if there is only one processor in a periodic
dimension (e.g. you are running in serial), then LAMMPS may "find" the
atom it is looking for (e.g. the partner atom in a bond), that is on
the far side of the simulation box, across a periodic boundary. This
will typically lead to bad dynamics (i.e. the bond length is now the
simulation box length). To detect if this is happening, see the
<A HREF = "neigh_modify.html">neigh_modify cluster</A> command.
</P>
<P>The <I>group</I> keyword will limit communication to atoms in the specified
group. This can be useful for models where no ghost atoms are needed
for some kinds of particles. All atoms (not just those in the
specified group) will still migrate to new processors as they move.
The group specified with this option must also be specified via the
<A HREF = "atom_modify.html">atom_modify first</A> command.
</P>
<P>The <I>vel</I> keyword enables velocity information to be communicated with
ghost particles. Depending on the <A HREF = "atom_style.html">atom_style</A>,
velocity info includes the translational velocity, angular velocity,
and angular momentum of a particle. If the <I>vel</I> option is set to
<I>yes</I>, then ghost atoms store these quantities; if <I>no</I> then they do
not. The <I>yes</I> setting is needed by some pair styles which require
the velocity state of both the I and J particles to compute a pairwise
I,J interaction.
</P>
<P>Note that if the <A HREF = "fix_deform.html">fix deform</A> command is being used
with its "remap v" option enabled, then the velocities for ghost atoms
(in the fix deform group) mirrored across a periodic boundary will
also include components due to any velocity shift that occurs across
that boundary (e.g. due to dilation or shear).
</P>
<P><B>Restrictions:</B> none
</P>
<P><B>Related commands:</B>
</P>
<P><A HREF = "comm_style.html">comm_style</A>, <A HREF = "neighbor.html">neighbor</A>
</P>
<P><B>Default:</B>
</P>
<P>The option defauls are mode = single, group = all, cutoff = 0.0, vel =
no. The cutoff default of 0.0 means that ghost cutoff = neighbor
cutoff = pairwise force cutoff + neighbor skin.
</P>
</HTML>
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