Fixed incorrect ray to disk projection prior to Shirley-Chiu mapping in ray2bin(). This resulted in a spurious falloff in the corners. Apparently I assumed the ray should be mapped to the disk using an equiangular fisheye mapping. This was clearly wrong.
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U No Hoo <roland.schregle@gmail.com> Feb 2 2022, 03:11 - Pushed
GT Feb 2 2022, 05:09 - Parents
- R10977:2456c431390e: Testing version of getPhotonContrib() that precomputes contribs with separate…
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