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Allow PakBlacklist-*.txt files inside Build dir

Authored by gagallo7 <gagallo7@gmail.com> on Mar 9 2017, 14:56.

Description

Allow PakBlacklist-*.txt files inside Build dir

The PakBlacklist-<BuildConfiguration>.txt is used to disallow some files to be packaged in the pak file.
This can be very helpful to reduce pak file size for mobile platforms.

To avoid the user-defined blueprint class Debug.uasset located in Content/Blueprints folder to be packaged in shipping build, one has to do the following steps:

  1. Create the PakBlacklist-Shipping.txt file in Build/Android directory.
  2. Insert the content "../../../MyGameName/Blueprints/Debug.uasset
  3. Package the game

Source: https://docs.unrealengine.com/latest/INT/Platforms/Android/ReducingAPKSize/#packageblacklist

Details

Committed
GitHub <noreply@github.com>Mar 9 2017, 14:56
Pushed
aubortJul 2 2018, 16:12
Parents
rGITIGNORE1489551937b4: Merge pull request #2312 from Yousha/patch-1
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Event Timeline

GitHub <noreply@github.com> committed rGITIGNORE01e2e5617d31: Allow PakBlacklist-*.txt files inside Build dir (authored by gagallo7 <gagallo7@gmail.com>).Mar 9 2017, 14:56