fft3d: use C++ loop declarations
the variable (offset) is only
used in a subset of numerous
scenarios with #ifdef, it seems
better just to have each loop
declare it as needed.
(avoids compiler warnings)
Dan Ibanez <daibane@sandia.gov> | Jan 27 2017, 16:35 |
junge | Oct 19 2017, 09:53 |